Friday, November 29, 2013

quot;A World Of The Versus Epic quot; Trademark Hints At More Final Fantasy XV

"A World Of The Versus Epic" Trademark Hints At More Final Fantasy XVThe Final Fantasy XV trailer has a tagline at the end of it that says "a world of the Versus epic." During the Future of Final Fantasy press conference, Siliconera asked Shinji Hashimoto if that meant Final Fantasy XV will have direct sequels like Final Fantasy XIII.

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Hashimoto replied that Final Fantasy XV is a large scale game and many stories may come at a later time.

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Square Enix is certainly preparing for future Final Fantasy XV stories considering they filed a trademark for "A World of the Versus Epic." Final Fantasy fansite FF-Reunion spotted the trademark, which was registered in Europe by Square Enix Japan.


Read more stories about Final Fantasy XV & Trademark on Siliconera.

Indie RPG Hyper Light Drifter Lifts From Zelda Link to the Past And Diablo

Indie RPG Hyper Light Drifter Lifts From Zelda: Link to the Past And Diablo

Kickstarter really is the golden boy of the indie-go-go crowd, and it’s easy to see why. Check out Hyper Light Drifter, a retro-style 2D action RPG which has already smashed past its funding goal. According to its developer Heart Machine, the game “plays like the best parts of Zelda: A Link to the Past and Diablo”.

Here’s the premise: Players take on the role of Drifters, collectors of forgotten technologies and history scouring the land for hints of a time before ours. As one of these Drifters, players have been afflicted with an insatiable illness, forced to delve ever deeper into the lands of Buried Time where treasures await. Hopefully, there is a cure somewhere, someplace, deep inside where the echoes of dark, violent and distant past eras resonate and seek to claim his life.

Fights look to combine both long and short-ranged combat, with a survivalist element from scrounging up battery packs to power deadly armaments such as battle rifles, light rail pistols and more. Getting around the map looks to be a cinch too, with a promised triple(!!)-dash system to help get past overhangs or zip around the battlefield. And that pixel art style is beautiful, sleek and entirely hand drawn.

Indie RPG Hyper Light Drifter Lifts From Zelda: Link to the Past And Diablo

Developer Heart Machine is working alongside Beau Blyth (Creators of the indie title Samurai Gunn out on PC later this year and showcased at Evo 2013) on programming and mechanics. Disasterpeace aka Rich Vreeland (Music composer for other indie titles such as Fez, Shoot Many Robots and Penny Arcade) will be doing music.

Hyper Light Drifter promises full controller support and will initially be out for the PC, with Mac, Linux, with stretch goals for PS4 and Vita support, if they are met. It is estimated to be out sometime mid-2014 and there are still a few days left to get in on the action.

Indie RPG Hyper Light Drifter Lifts From Zelda: Link to the Past And Diablo Indie RPG Hyper Light Drifter Lifts From Zelda: Link to the Past And Diablo


Read more stories about Hyper Light Drifter & PC on Siliconera.

Wednesday, November 27, 2013

The World Ends with You Solo Remix Is On Discount Sale On iTunes

The World Ends with You: Solo Remix Is On Discount Sale On iTunes The World Ends with You: Solo Remix, the iOS port of Square Enix's 2007 hit action-RPG, is now on discount sale on the iTunes App Store.

The game will be available at about half its normal price until August 18. This applies to both the iPhone and iPad versions in every country the game is available in.

The World Ends with You: Solo Remix contains all of the content from the DS game, plus updated graphics, a modified battle system built for a single touch screen, and a new character named Coco who sells in-app purchases.

The game has been updated with adjustments and perks as well, , such as Psychs now being triggered more easily when scratching and Pig Noise Pins that were only obtainable as doprs being purchasable after you see the super-secret ending.

If you live in the U.S., you can download the iPhone version for $9.99 or the iPad version for $10.99.

The World Ends with You: Solo Remix Is On Discount Sale On iTunes  The World Ends with You: Solo Remix Is On Discount Sale On iTunes The World Ends with You: Solo Remix Is On Discount Sale On iTunes

On a related note, The World Ends with You: Live Remix, the social game from Square Enix and Gree, is now available for iOS devices in Japan.


Read more stories about iPad & iPhone & The World Ends With You: Solo Remix on Siliconera.

Tuesday, November 26, 2013

Zombie Tycoon 2 sbarca sul PSN

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Arriva su Playstation@Network, Zombie Tycoon 2: Brainhov’s Revenge di Frima Studio, ovvero un titolo strategico in tempo reale in salsa zombie. Il gioco fa parte della nuova schiera di titoli che supportano sia il Cross-Play che il Cross-Buy, che significa che sarà possibile giocare online con utenti Playstation 3 e Playstation Vita insieme, e che acquistandolo si otterranno entrambe le versioni disponibili.

Il costo del pacchetto è di poco meno di 10€ (€9.99 per la precisione), ed il titolo conterrà ben 37 trofei da sbloccare (platino compreso). Siete pronti per questa nuova battaglia zombie contro zombie?

A Blue Slime PC Controller Draws Near! Command

Square Enix is bringing Dragon Quest X to PC, and along with its release, a USB Dragon Quest X controller. The USB powered controller is controller is like a PlayStation 2 controller with the series slime mascot on front.

A Blue Slime PC Controller Draws Near! Command?  A Blue Slime PC Controller Draws Near! Command?

The controller retails for 3,980 yen ($40) and includes a code for a liquid metal slime garden decoration.

A Blue Slime PC Controller Draws Near! Command?

Square Enix is also selling a slime security key to protect your Dragon Quest X account for 1,150 yen ($12).

A Blue Slime PC Controller Draws Near! Command?

Dragon Quest X comes out for PC on September 26.


Read more stories about Dragon Quest X & PC on Siliconera.

Monday, November 25, 2013

Project Spark, Microsoft's Game Creation Tool, Will Be Released For Free

At E3 this year, Microsoft announced Project Spark, a game creation and sharing tool for Xbox 360, Xbox One and Windows 8 PCs. Project Spark uses the Kinect sensor and SmartGlass to allow the player to build environments, characters, events, interactive objects and more.



At the San Diego Comic-Con today, David Sapienza, producer on Project Spark, shared with Siliconera that the game creation suite will actually be released for free download when it’s ready. The free pack will have hundreds of parts and enemies, worlds, and the terrain builder included.

Everything in the Xbox One trailer above is from the free pack, Sapienza confirmed. Additionally, players will be able to download games made by other Project Spark players for free using thefree pack as well.
Project Spark, Microsofts Game Creation Tool, Will Be Released For Free


Read more stories about Comic-Con & PC & Project Spark & Videos & Xbox 360 & Xbox One on Siliconera.

JoJo's Bizarre Adventure All Star Battle's DLC Characters Will Blow You Away

JoJo's Bizarre Adventure: All Star Battle will have two characters as downloadable content when the game comes out. Kira Yoshikage and Killer Queen are included as a bonus with the game's first print. His HHA attack knocks his opponent in the air and finishes them off with an explosion. Sheer Heart Attack, one of Kira's signature moves from the manga, is his GHA.

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JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away'JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away

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Shigechi from Part IV: Diamond is Unbreakable will also be available as a download at launch. Both characters are Stand fighters.

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JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away JoJos Bizarre Adventure: All Star Battles DLC Characters Will Blow You Away


Read more stories about JoJo's Bizarre Adventure: All Star Battle & PlayStation 3 & Screenshots on Siliconera.

Thursday, November 21, 2013

Star Fox 64 Is Among This Month's Club Nintendo Rewards

Star Fox 64 Is Among This Months Club Nintendo Rewards

This month’s Club Nintendo game rewards in the U.S. have been revealed. Starting today, here’s what you can grab in exchange for Club Nintendo coins:

Aura Aura Climber (DSiWare on 3DS) – 100 coins

Donkey Kong (Game Boy Virtual Console on 3DS) – 100 coins

Super Punch-Out!! (Wii Virtual Console) – 150 coins

Star Fox 64 (Wii Virtual Console) – 200 coins

All four games will be available via Club Nintendo until August 4th.


Read more stories about Donkey Kong & Nintendo 3DS & Nintendo eShop & Star Fox 64 & Wii on Siliconera.

Wednesday, November 20, 2013

Over My Dead Body 2 Announced For Vita, First Look Sony's Multi-Generation RPG

Here's a Vita game Sony didn't announce last night – Over My Dead Body 2. The PlayStation Vita game is a sequel to the cult hit RPG where you help a family dispel a curse. What makes Over My Dead Body unique is party members die after two years of life and a new generation, which you help procreate, continue the quest with weapons their ancestors found and skills passed down to them. Over My Dead Body 2 retains this concept as seen in this lovely animated trailer.

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Over My Dead Body 2 is slated for release in summer 2014.

Over My Dead Body 2 Announced For Vita, First Look Sonys Multi Generation RPG


Read more stories about Over My Dead Body 2 & PlayStation Vita on Siliconera.

River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter

River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter

Hey! Remember River City Ransom? The classic 2.5D beat-em-up for the  Nintendo Entertainment System game has garnered itself cult status over the years, and now, there’s an officially-approved Kickstarter underway for its sequel—River City Ransom: Underground.

River City Ransom Underground will take place some 25 years after the original title, with returning main characters Alex and Ryan against back-to-his-old-tricks Slick. Like the original, RCRU will allow players to have a semi-sandbox experience by being able to select levels to explore and fight through, rather than a fixed route through the game.

Canadian Developers Conatus Creative’s sequel is in development for the PC and will still be in 2.5D—which means 2D with the ability to move into the background and foreground—and the developers have promised to beef up every aspect of the game. So, more characters, more stores to shop at, updated AI and skills to fight with and against. The game will also feature both local and online multiplayer for up to four players.

River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter

As mentioned, this is an officially-licensed and officially-approved sequel. Conatus picked the license up in April from Million Co., a company of ex-Technos staff who acquired the rights to the series when Technos disappeared into the ether. This means that, yes, Underground will be fully canon. It’s so canon, they have creator Yoshihisa Kishimoto on board as a creative consultant to stay true to what makes a River City game a River City game.

There’s also other big name talent on the team, such as Dustin Crenna (Sound designer for Halo 4, Bioshock 2, The Darkness 2 etc) and Rich Vreeland aka Disasterpiece (Who you might remember is also doing Hyperlight Drifter, that other Kickstarter game we highlighted) working on the team, and Conatus Creative have promised extra cash for the game will go towards hiring more staff to ensure the game gets done properly and on time.

Kickstarter exclusive weapon skins sound like a pretty sweet deal and nice compromise to those who dismay at locked-away content exclusives. As of print, the game is about halfway to funded and can be found here.

River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter


Read more stories about PC & River City Ransom: Underground on Siliconera.

Monday, November 18, 2013

Virtue's Last Reward And Deus Ex Human Revolution Go Free On PS Plus

Virtues Last Reward And Deus Ex: Human Revolution Go Free On PS Plus

Deus Ex: Human Revolution and mystery adventure game Virtue’s Last Reward will be available for free to PlayStation Plus subscribers this month. The two games, along with select other titles, are part of a new batch of free games for the PS Plus service for the duration of June.

Here’s a partial list of games and discounts on them:

Deus Ex: Human Revolution (PS3) – PSN price: $19.99, Free on PS Plus

Machinarium (PS3) – PSN price: $9.99, Free on PS Plus

Saints Row: The Third (PS3) – PSN price: $39.99, Free on PS Plus

Orc Attack (PSV) – PSN price: $49.99, Free on PS Plus

Zero Escape: Virtue’s Last Reward (PSV) ' $34.99, Free on PS Plus

You can find more details over at the PlayStation Blog. The new PlayStation Plus line-up will be available starting tomorrow, when the PlayStation Store is updated.


Read more stories about Deus Ex: Human Revolution & PlayStation 3 & PlayStation Vita & Saints Row 3 & Zero Escape: Virtue's Last Reward on Siliconera.

Shin Megami Tensei IV's Limited Edition Unboxed

Shin Megami Tensei IVs Limited Edition Unboxed

Atlus sent over a copy of Shin Megami Tensei IV and all of the goodies inside the Limited Edition Box set. First print copies include a music CD and a Strategy & Design Book.

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Shin Megami Tensei IVs Limited Edition Unboxed'Shin Megami Tensei IVs Limited Edition Unboxed Shin Megami Tensei IVs Limited Edition Unboxed Shin Megami Tensei IVs Limited Edition Unboxed

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The 176 page book is the main item in the Shin Megami Tensei IV box set. The first pages in the book have sketches, art, and background information about the world. Most of the book is a walkthrough that takes players through the beginning of Shin Megami Tensei IV. It also contains fusion charts, a weapon list, and a detailed walkthrough with maps of the game's dungeons.

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Shin Megami Tensei IV is slated for release on July 16. Laura has been playing the English version since last week so stay tuned for her impressions.


Read more stories about Nintendo 3DS & Shin Megami Tensei IV on Siliconera.

Sunday, November 17, 2013

WarioWare in Europa il 28 Giugno

wario games

Decisamente più atteso, e anche più carico di dettagli, l’annuncio legato al nuovo WarioWare, intitolato per l’occasione Game & Wario. Stando a quanto dichiarato, Game & Wario proporrà ai giocatori 16 folli minigames atti a sfruttare nelle maniere più bislacche immaginabili il WiiU GamePad.
Cambia il metodo, insomma, ma non la follia. Game & Wario sarà disponibile in europa a partire dal 28 Giugno per lanciare la sfida a NintendoLand come re dei party games. Solo su WiiU.

Friday, November 15, 2013

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Past Monster Hunter titles offered the “Arena Challenge” feature, where players went up against monsters using pre-set gear and items. In Monster Hunter 4, the challenge is back with two new stages and features, where you’ll get to test your hunting skills to see if you have what it takes to face the fearsome monsters in the arena.

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

To start an Arena Challenge, you’ll be prompted to speak to the NPC in red at the Arena counter. Similar to past Arena Challenges, you’ll be required to pick out of a set of gear which suits your play style.

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Upon clearing an Arena Challenge, it will record your time and will have your top-3 best times ranked for the quest. Additionally, it will also indicate the ranking of other players whom you’ve shared Guild Cards with. Keep in mind that you won’t be able to carry in your own equipment or items, nor will you be able to carry material out of the arena. Food effects won’t affect you in here, either.

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Monster Hunter 4 Introduces A New And More Strategic Arena ChallengeMonster Hunter 4 Introduces A New And More Strategic Arena Challenge

Once you enter, you’ll start out at the camp base, where you’ll be able to prep yourself before going in.

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

Once you’re in the arena, you’ll have access to the fence, which is activated by a button. This fence will come in handy while fighting a set of two monsters or more, by allowing you to split them apart and take care of them one at a time. However, if you don’t time the fence button right, you’ll end up having to fight two monsters with much less space, so there will also be a risk to using the feature.

Monster Hunter 4 Introduces A New And More Strategic Arena Challenge

In Monster Hunter 4, there will also be various types of arenas such as the two story stages shown above. These have two elevation levels, but they won’t have any fences. The stages will often vary according to the type of monster you’re up against.

Monster Hunter 4 is slated for release on September 14th for Nintendo 3DS.


Read more stories about Monster Hunter 4 & Nintendo 3DS on Siliconera.

Thursday, November 14, 2013

Shinobi III Has Expert Controls On Nintendo 3DS

Shinobi III Has Expert Controls On Nintendo 3DSSega is continuing their series of 3D classics with Shinobi III: Return of the Ninja Master aka The Super Shinobi II in Japan. The 3DS port, 3D Shinobi III, has stereoscopic 3DS visuals, a quicksave feature, round select, and an option to play either the Japanese or English version.

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The options menu also has a direct control mode which gives players five buttons to control Joe Musashi instead of three. The buttons are for jump, close range attack,shuriken attack, defend, and ninjutsu. The original game only has three buttons for jump, attack, and ninjutsu.

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3D Shinobi III will be available on August 7 for 600 yen ($6).


Read more stories about Nintendo 3DS & Shinobi III on Siliconera.

Wednesday, November 13, 2013

Warriors Orochi 3 Hyper - La Recensione

warriorsorochi3hyper

Lo ameranno: gli amanti degli hack’n'slash incentrati sul button-mashing
Lo odieranno: gli amanti degli hack’n'slash che vorrebbero risolvere qualche enigma, ogni tanto
E’ simile a: Musou…what else?

Titolo: Warriors Orochi 3 – Hyper
Piattaforma: Wii U
Sviluppatore: Omega Force / Tecmo Koei
Publisher: Tecmo Koei
Giocatori: 1 – 2 Offline
Online: 2 Giocatori
Lingua : Giapponese / Inglese (Parlato / Testi)

warriors-orochi-3-hyper-506d7753ad229

I Musou Attack torneranno davvero utili in molti frangenti, sopratutto quando vi troverete accerchiati da una cinquantina di avversari

Omega Force e Koei, non paghi di aver riempito gli scaffali di mezzo mondo e di aver contagiato un numero altissimo di giocatori, sia in terra natia che tra i tanti otaku occidentali, proseguono la loro diffusione del “virus” Musou, ormai quasi da considerare come un genere a sé stante, in cui il superomismo nietzschiano si mescola con le leggende su Chuck Norris. Dopo aver accompagnato il lancio di un numero indefinito di piattaforme (tra le più recenti figurano PSVita e Nintendo 3Ds), potevano forse mancare all’appello, in occasione dell’arrivo di Wii U sugli scaffali di mezzo mondo? Partendo dalla serie Dynasty Warriors, fino a spin-off e crossover, il succo è sempre quello: impersonare un qualche glorioso combattente cinese e riempire di mazzate orde di malcapitati soldati nemici, ridotti a volgare carne da macello. Con il passare del tempo e con l’evolversi dei gusti dei giocatori, alcuni fisiologici cambiamenti sono stati necessariamente attuati per permettere al brand di sopravvivere, ma, purtroppo o per fortuna, senza esagerare o stravolgere, con somma gioia degli estimatori. Personalmente, ritengo che con One Piece: Pirate Warriors il team sia riuscito a staccarsi dagli stilemi pesanti come macigni che impediscono al brand di compiere quel salto di qualità necessario per ampliare il proprio pubblico, ma con questo Warriors Orochi 3 (sia standard che Hyper) il coraggio di osare è stato davvero poco.

La caratterizzazione dei numerosi personaggi è, come sempre, sopra le righe

La caratterizzazione dei numerosi personaggi è, come sempre, sopra le righe

Il titolo appartiene alla deriva “fantasy”, uno dei filoni presenti all’interno della sterminata serie: oltre a dover privare migliaia di donne e bambini di mariti/padri, ci saranno anche demoni e bestie atroci a variare sul tema, tutte ben caratterizzate (come sempre, del resto) ed originali, elemento che viene smorzato dall’asfissiante costanza con la quale verranno riproposti (sia quelli comuni che i mini-boss), ma quest’influenza non-storica (elemento di rottura con gli altri titoli) si ripercuote anche su alcune location (la prima battaglia sembra ambientata nell’Oblivion di bethesdiana memoria!) e sull’intera narrazione, che invece di focalizzarsi sulle storiche guerre che hanno determinato la nascita delle gloriose nazioni orientali, si basa su un escamotage intrigante. L’Hydra, un demoniaco serpente ad 8 teste, è sorto dall’oscurità, pronto a spazzare via qualsiasi essere vivente osi pararglisi davanti, inclusi tutti i coraggiosi combattenti provenienti dalla Cina e dal Giappone. Solo in 3 sopravviveranno, Ma Chao, Sima Zhao e Hanbei Takenaka, e proprio nei panni di questo trio, coadiuvati dalla regina della Luna Kaguya e dai suoi poteri, dovremo viaggiare nel tempo e ripercorrere le tappe della guerra contro il demone, salvando più truppe e condottieri possibili (più di 130, una manciata in più per questa versione Wii U, tra i quali figurano illustri ospiti tratti da altre serie targate Tecmo Koei) e sferrare un ultimo attacco finale.

1325? Pivello.

1325 uccisioni? Pivello.

Gli scontri si svolgeranno all’interno di vaste mappe, in cui dovremo muoverci, a piedi o a cavallo, traendo in salvo nostri sottoposti in pericolo, sconfiggendo boss e mini-boss e, sporadicamente, svolgendo missioni o azioni specifiche (come l’evitare dei massi o usare delle rudimentali mitragliatrici), ma il gameplay è sempre il solito: le possibili features introducibili grazie al GamePad vengono superbamente evitate come la peste, neanche la minima interazione tattile con le mappe (come invece visto su 3Ds in Samurai Warriors: Chronicles), relegando l’innovativo controller ad hand-held da letto ed affidandosi alle fin troppo collaudate botte da orbi a suon di attacchi leggeri e pesanti, inanellando combo e sferrando speciali colpi con tanto di barra da riempire (uno attivabile tramite tasto dorsale destro, l’altro è il devastante Musou Attack), badando bene a rispettare le condizioni della missione (concluderla entro un certo limite, o traendo in salvo determinati personaggi chiave) e seguendo i curati dialoghi tra i numerosi protagonisti.

Ad inizio match potremo scegliere quali schierare (oppure affidarci a quelli consigliati di default), livellando con i nostri preferiti (accumulando esperienza in battaglia o comprandogli livelli tramite le gemme ottenute) ed equipaggiandoli al meglio, tra gli oggetti che troveremo casualmente in missione e le armi, che potranno essere potenziate fondendole tra loro presso l’armaiolo presente nell’ “accampamento”, zona franca vicinissima al terribile Hydra dove troveremo, di volta in volta, alcuni dei personaggi sbloccati, oltre al Network Assistant, punto di riferimento per i match online. A tal proposito, non ho trovato nessuna partita/giocatore disponibile (provando anche in orari e modalità differenti): tenendo conto che il titolo è disponibile da poco meno di due mesi, il comparto online non sembra avere vita facile, tra partite introvabili e la modalità Musou Battlefield che promette di poter creare le proprie missioni, lasciando immaginare uno splendido editor di livelli, salvo poi rivelarsi un buco nell’acqua, permettendo di influire unicamente su dialoghi e condizioni del match.

La modalità Duello "ridimensiona" il campo di battaglia, face to face

La modalità Duello “ridimensiona” il campo di battaglia, face to face

Una delle pochissime novità di questa versione Wii U invece, pur soffrendo anch’essa della desolazione che si respira nei server, offre il meglio di sé in locale: la modalità Duello infatti torna quasi agli albori del marchio Dynasty Warriors spolverando meccaniche da picchiaduro (mantenendo comunque il collaudato gameplay), genere d’appartenenza dei primi capitoli della serie sulla gloriosa PlayStation. Dal punto di vista tecnico, il mantra è sempre lo stesso: come accaduto per altre conversioni/riedizioni, il dettaglio grafico, pur trattandosi di un porting frettoloso, non teme il confronto con le piattaforme d’origine, ma zoppica per via di un frame-rate instabile, appesantito sopratutto dalla mole di NPC presenti su schermo in più di un’occasione (il body count, del resto, arriva sempre sui 1500/2000!), senza però inficiare l’esperienza di gioco. Buonissime invece le musiche, come sempre, in cui rock strumentale e atmosfere orientali accompagnano perfettamente l’incalzare furioso delle battaglie.

I numerosi e curati dialoghi dipaneranno la trama tra battaglie, combo ed assalti

I numerosi e curati dialoghi dipaneranno la trama tra battaglie, combo ed assalti

In conclusione…

Warriors Orochi 3 torna su Wii U in versione Hyper, ma di “Hyper” c’è veramente poco: qualche condottiero da impersonare in più e una modalità Duello divertente ma praticamente giocabile solo in locale, per via della desolazione dei server, non giustificano un nuovo acquisto su Wii U, complice anche un comparto tecnico lievemente penalizzato rispetto alle versioni originali apparse su Xbox 360 e PlayStation 3 ed un clamoroso disinteresse per il GamePad e le sue possibili meraviglie, che di fatto rendono questo porting davvero superfluo. Il gioco in sé per sé offre qualche lieve evoluzione per lo stagnante brand/genere, tanto nella struttura della trama quanto nell’introduzione di elementi utili a variare il gameplay, ma la ripetitività e il button-mashing continuano a farla da padrone: i fan continueranno ad amarlo, sopratutto i possessori di Wii assetati di Musou, mentre chi vuole avvicinarsi a questo “mondo” farebbe meglio ad iniziare dalla serie d’origine o dal buonissimo One Piece: Pirate Warriors.

Warriors Orochi 3 Hyper - La Recensione, 5.0 out of 5 based on 2 ratings